Resources
Showing: 1 - 13 of 28 resources
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For User ResearchersHow many playtesters do you actually need?There's no magic number of playtesters. The right sample size is a function of the decision your test has to make.UX Playbooks
Gordon CampbellContinue reading -
For StudiosGetting your game discovered in Steam Next Fest 2026Industry Trends
Adrian Campbell -
For Product ManagersHow Great Games Actually Get Made — A Raw Fury Producer's PlaybookUX Playbooks
Adrian Campbell -
For EveryoneUnmoderated Appeal & Concept Testing with Go TestifyUX Playbooks
Gordon Campbell -
For EveryoneCreate effective test briefs & tasksUX Playbooks
Karen Campbell -
For EveryoneSteam Playtest - How to use with Go TestifyUX Playbooks
Jonathan McFadden -
For EveryoneUsing Parsec with Go TestifyUX Playbooks
Jonathan McFadden -
For EveryoneThe Power of Player Feedback: Why Listening to Your Community Is Key to Game Development SuccessIndustry Trends
Karen Campbell -
For EveryoneVR Playtesting 101 Guide with Go TestifyUX Playbooks
Jonathan McFadden -
For EveryoneSurvey 101 PlaybookUX Playbooks
Gordon Campbell -
For EveryoneThe Success Of Zero Sievert Or How A One Dev Team Had A $1 Million LaunchUX Deep Dives
Pauline Lesaffre -
For EveryoneA Retrospective On The Covid-19 Pandemic Impact On The Video Games IndustryIndustry Trends
Pauline Lesaffre -
For EveryoneThe Challenges Of Accessibility TestingUX Deep Dives
Ella Marshall